Towers Update
WorldShaper Idle » Devlog
Hi! I've just released a new update for WorldShaper Idle. It introduces towers, and also has some other cool new stuff including basic mobile web support and fullscreen support.
The changelog is as follows:
- Towers are a new tile type. Each tower needs to be unique (if you build more than one, it won't work) and gives some special bonuses within a certain range. Some may help you with your current strategy, while some make completely unique strategies possible.
There's a dozen towers right now, and more will be introduced later. They are quite expensive, so choose which bonuses you want carefully, especially when you just unlock them! - One other new tile
- Basic mobile web support. This isn't great, yet. For example, zoom isn't supported yet. But better than nothing!
- On desktop, there's full screen support. Also, zoom is now supported in a basic way, by using Ctrl+Scroll or the + and - keys.
- Some slight rebalancing. In particular, non-desert witches and wizards are a bit better than before. Ports are cheaper initially, but get less benefit from cost reductions after the first few. Growing the map is a bit cheaper than it would be before after the first few times.
WorldShaper Idle
Build your own world & discover unique villages in this idle game
Status | Prototype |
Author | Florian van Strien |
Genre | Strategy |
Tags | 2D, Idle, Incremental, Pixel Art, Singleplayer, upgrades |
More posts
- Undoing Expansions & BugfixesJul 26, 2023
- Hermits & Lighthouses UpdateJul 21, 2023
- New Water-related TilesJun 12, 2023
- Further balancing + a few new tilesJun 12, 2023
- Desert Balance PatchJun 10, 2023
Comments
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Im confused by the towers, are the a placable tile, or an upgrade of an existing one?
They are a placeable tile, you unlock it at 15000 production