The Final Earth 2 is a futuristic colony management game.

The earth is unlivable, so you decide to create a space colony. Gather resources, then build and research your way to a better future! Make your city grow from a single exploration ship to a huge metropolis, full of advanced technology. Fly to other worlds with space ships, or even build teleporters.

What will you build? If you build a really cool city, feel free to link to a screenshot in the comments!

The game is fully free, but donations are much appreciated and will be used to improve it further. Thanks for playing!

Updated 15 days ago
Published 24 days ago
StatusReleased
PlatformsHTML5
Rating
(9)
AuthorFlorian van Strien
GenreSimulation
Made withHaxe, PixiJS, Paint.net
Tags2D, City Builder, Futuristic, incremental, Management, Pixel Art, resource-management, Singleplayer, Space, Space Sim
Average sessionAbout an hour
LanguagesEnglish
InputsMouse

Comments

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I think it might be interesting to know, but I tried visiting this webpage on Safari on my iPad and the game works! The click, drag and hold controls work and mouse-over windows stayed wherever I clicked, but I couldn't zoom in and out. Obviously, without the keyboard, I couldn't select the people and I can't enter numbers into the job screen. Also, sometimes, the music would get messed up. The full screen button didn't work and the screenshot button soft-locked me.

This is just in case if you're interested in seeing how to game feels on mobile. A couple of things not working right, but for the most part, I would say is a solid experience! It feels so much more satisfying placing these buildings with a touch. I haven't taken a look at it extensively, but I hope this information can be helpful.

Honestly, I was very disappointed with the OG. This one, however, completely made me change my mind. Very good job!! :)

I would love if this was released on iOS but it’s ok if you can’t that’s fine

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Hey, thanks for your suggestion - it's always good to hear which platforms people would like a game to be on! I'm afraid a mobile port would be a bit complicated. For example, the game would need to support touch controls on small screens much better. Also, Apple requires some costly hardware and licenses. Maybe in the future, though!

You can play it on the mobile site. If you have a tablet computer like an iPad, you should try visiting this site on mobile browser.

This game is an amazing step up from the first one! I got addicted just after some time!

You should definitely make sprites of connected buildings for every building!

Speaking of which, there needs to be better differentiation between buildings. Some of them look too similar and could be confusing if we happen to put them near each other.

But I still feel that wood is vastly underused in the late game and easily piles up, just sitting there, especially since some important late-game structures passively use up stone, whereas does not seem to be the case with wood.

There's one mechanic that I found significantly interesting was the ability to control the birth rates. It feels like a feature that is possibly more powerful than any other mechanic or structure in the game. Like, set it too low for too long, and you could end up dealing with underpopulation. If you don't exactly want careful management to be a factor here, I think you should create some kind of warning when there's an estimate that you're gonna lose too much population if the existing trend of low births rates continues.

Also, I think it's a little annoying that we can only make blocks over empty space only if both sides of the blocks are connected to another block. It's a welcome addition that building blocks over empty spaces was at least added, though.

Another tool that could definitely be useful is perhaps graphs that can show us some details on change in happiness, population, and various resources.

Also, perhaps allow us to tear alien ruins down when they're fully explored.

I think you should also add some kind of unlockable sandbox mode where we're not bound by resources to build.

And you NEED to allow us to pan around the map with the arrow keys. Zooming out from side and zooming into the opposite side is killing me!

Hey, thanks a lot for all your feedback and ideas! I'm not sure what I will add/change exactly, but I'll probably use some of this!

Question. How exactly do I unlock the secret order house thing?

Hey, it's not a secret society for nothing... :P

But you could try building two teleporters and having 500+ citizens.

(2 edits)

Just saw that you also have the game on Kongregate and that you updated it. Is the itch.io version still updated?

Edit: Also, how in the world am I supposed to get 1000 wood in one day?! I built up a huge criss-cross tower of labs with the tree gas upgrade and tree plantations next to a big swath of woodcutting centers and prioritized the jobs to go to the labs, plantations and centers, and happiness is at ~75 because I don't have enough population to fulfill every job, but the speed is still x1.5, but I still can't even get 600 wood a day.

Edit: Nvm

Sorry if this is late but you can move around the map by holding left click and moving your mouse

It really has this interesting "Sim Tower" feel to it. Yoot Saito would be proud!

i cant play..?

 Try downloading webGL to your system, or try downloading unity web player and restart your browser.

 NOTE:

use chrome because Firefox or Opera does not recognize webGL.

What do you see? Does the game not load (and if so, do you see a loading bar), or does it load but can't you play for another reason?

i just doesnt load. like ill press the launch button and it will start loading for a second and then stop and the game wont come up. ever.

Hm, alright, thanks for your description! I've not seen this before. What browser are you using? Are you using any special browser extensions? And could you try pressing Ctrl+Shift+J to open the developer console and copy/screenshot any errors you see there?

trust me, im positive everything is in order :(

Alright, I'm afraid I can't help you then :(